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In this video we will start using our new model classes to represent an entire story within the context of our app.
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We now had a lovely page class, but
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how should we cover individual page
objects together into a cohesive story?
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As usual, there are lots of
ways we could approach this.
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We saw at an earlier project how to
use arrays to hold a set of data, so
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let's use that again.
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We'll create an array of page objects and
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then we'll load our actual
story data into each page.
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Then we can pull pages out of
the array as needed to display them
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in our story activity.
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Let's go back to story activity and
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start with what seems like it
might be an obvious choice.
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Let's add a new private array
of page objects called pages.
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Now I've got an error about trying
to import the page class, so
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I'll hit Alt + Enter and
I want to make sure we get the one
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from our model package, not the PDF
document or renderer down there.
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Now we need to add our
story data to the array.
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So what should I do here?
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How about we initialize our
array down here and uncreate.
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So let's say pages will equal a new array,
page objects of size seven.
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So at this point we can start
adding page details on at a time,
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but this already doesn't feel quite right.
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Remember how I said that
one of the goals of MVP
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is to keep data details
in their own objects.
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If we add all this data in here,
then we're starting to blur those lines.
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This activity, this presenter
object will know about the data.
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Instead, let's add another class
called Story that will create and
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hold this array of pages for us.
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So let's get rid of these
lines we added here.
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And up at the top,
we'll delete this member variable.
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Then we can right-click on our model,
select new Java class and call this Story.
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So we still want to do the same thing.
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We want a private array
of pages called Pages.
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And now we need a constructor
to set up our story.
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So let's type public Story and
inside of it,
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we can say Pages will equal a new
array of pages of size seven.
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So why aren't we putting
this right in our activity?
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We technically could do that and
it would work fine.
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But if we spend a little time and
effort making things more organized and
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following best practices like this.
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Then our code would be easier
to maintain and easier for
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others to learn if they need
to work on it down the road.
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And even easier for
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ourselves when we come back to it later
after we haven't looked at it in a while.
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Okay, so
now let's create our first page here.
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Pages of index zero will
equal a new Page object and
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now we can set the properties
pages[0].setImageId().
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And we need story images, now you should
already have them included in the project
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from earlier when we imported
the images for the main activity.
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But if you need them,
they are available for
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download as a zip file in
the teacher's notes below.
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We can just reference the images
using our R class just like IDs and
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strings are available in code
by typing R.id or string,
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we can do R.drawable to access
the drawable resources in our project.
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If we hit dot, we should be able
to select all of our options and
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since this is page 0,
go ahead and select that.
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All right, next we need the text.
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Pages at index 0,
set the textId to R dot and
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here we have string instead of drawable
and we also have the name page0.
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Next we need to set our two choices.
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So we do pages at index 0 and we can
setChoice 1 with a new Choice object.
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And we'll do the same thing for
setChoice2, another new Choice object.
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So we need to add details for
the choices here.
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But hang on, I actually want
to change this whole thing.
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This is a great example of where a custom
constructor can come in really handy.
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Let's take a short break and
then we'll clean this up.
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