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Start your free trialRoger Perelló
4,293 PointsWhy Hand.roll() is not correct?
I followed the steps for this exercise. When I do like in the example and call Hand.roll(2), I do get two dice with a value up to 20. However, the exercise doesn't accept my code as valid. What I'm doing wrong?
import random
class Die:
def __init__(self, sides=2):
if sides < 2:
raise ValueError("Can't have fewer than two sides")
self.sides = sides
self.value = random.randint(1, sides)
def __int__(self):
return self.value
def __add__(self, other):
return int(self) + other
def __radd__(self, other):
return self + other
class D20(Die):
def __init__(self):
super().__init__(sides=20)
from dice import D20
class Hand(list):
@property
def total(self):
return sum(self)
@classmethod
def roll(cls, number_dice):
hand_roll = cls()
for _ in range(number_dice):
hand_roll.append(int(D20()))
return hand_roll
2 Answers
Steven Parker
231,236 PointsYou're really close! But the challenge wants your method to return a list containing the actual D20 objects and not just their values. So leave off the "int" conversion.
Roger Perelló
4,293 PointsOf course!! Thank you for your help.