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Java Build a JavaFX Application Graphical User Interfaces Adding an Event Handler

jinhwa yoo
jinhwa yoo
10,042 Points

What 's wrong??

java fx application

com/example/Home.java
package com.example;

import javafx.application.Application;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.stage.Stage;

public class Home extends Application {

    @Override
    public void start(Stage primaryStage) throws Exception{
        Group root = new Group();
        Button playButton = new Button();
        setOnAction(evt -> system.out.println("Playing"));

        root.getChildren().add(playButton);
        primaryStage.setTitle("Boombox");
        primaryStage.setScene(new Scene(root, 300, 275));
        primaryStage.show();
    }


    public static void main(String[] args) {
        launch(args);
    }
}

1 Answer

setOnAction is a method of the Button-Class or in this case of your playButton-Object created above. So would need to do:

``` playButton.setOnAction(evt -> System.out.println("Playing"));