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Alia Khan
3,733 PointsStruggling with Structs and subclass
In the editor, I have provided a class named Vehicle.
Your task is to create a subclass of Vehicle, named Car, that adds an additional stored property numberOfSeats of type Int with a default value of 4.
Once you've implemented the Car class, create an instance and assign it to a constant named someCar.
class Vehicle { var numberOfDoors: Int var numberOfWheels: Int
init(withDoors doors: Int, andWheels wheels: Int) {
self.numberOfDoors = doors
self.numberOfWheels = wheels
}
}
// Enter your code below class Car: Vehicle { var numberOfSeats: Int = 4
super.init(withSeats Seats: Int) { self.numberOfSeats = Seats } }
let someCar = Car(withSeats: 4) someCar.numberOfSeats = 4
1 Answer
Andrew Taylor
11,500 PointsTry this,
// Enter your code below
class Car: Vehicle {
var numberOfSeats: Int
override init(withDoors doors: Int, andWheels wheels: Int){
self.numberOfSeats = 4
super.init(withDoors: doors, andWheels: wheels)
}
}
let someCar = Car(withDoors: 4, andWheels: 4)
Andrew Taylor
11,500 PointsAndrew Taylor
11,500 PointsSo here you are saying we have a class called "Car" that inherits from Vehicle. We have a variable called numberOfSeats of type init. We then are saying, for the initialisation we going to override the Vehicles init method. So in the new init, we have the 2 properties we still take which is to do with the doors and wheels, but we now also have the number of seats which is defined as 4. Hope this helps :)