Welcome to the Treehouse Community

Want to collaborate on code errors? Have bugs you need feedback on? Looking for an extra set of eyes on your latest project? Get support with fellow developers, designers, and programmers of all backgrounds and skill levels here with the Treehouse Community! While you're at it, check out some resources Treehouse students have shared here.

Looking to learn something new?

Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and join thousands of Treehouse students and alumni in the community today.

Start your free trial

Game Development

Andrew Wiley
Andrew Wiley
5,375 Points

Question about score in Unity3D

What is the difference between

public static int score = 0;

and

void Start () {
    score = 0;
}

1 Answer

Steven Parker
Steven Parker
231,248 Points

:point_right: The first case declares the variable, and assigns it an initial value.

A variable can only be declared once.

The second case is a simple assignment, and any number of assignments can occur in a program. The variable must already have been declared elsewhere.