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Game Development Maya Modeling Tools Extruding Surfaces from Curves Importing Paths from Illustrator

Miguel Matos
Miguel Matos
6,365 Points

My paths do not look right

I imported them and watched the video 5 times and did this instructions three times but when I try to revolve them they are short and stubby compared to the video which looks long and slender. Nurbs have been such a struggle so far compared to polygons that I am starting to wonder if it is worth learning