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Start your free trialJerry Avila
5,523 PointsI am not sure what is wrong with my code
Stuck on this challenge not sure what is wrong with the code.
import random
class Die:
def __init__(self, sides=2):
if sides < 2:
raise ValueError("Can't have fewer than two sides")
self.sides = sides
self.value = random.randint(1, sides)
def __int__(self):
return self.value
def __add__(self, other):
return int(self) + other
def __radd__(self, other):
return self + other
class D20(Die):
def __init__(self):
super().__init__(sides=20)
from dice import D20
class Hand(list):
def __init__(self, die_class=None, *args, **kwargs):
if not die_class:
raise ValueError("You must provide a die class")
super().__init__()
@property
def total(self):
return sum(self)
@classmethod
def roll(cls, self, die_class =D20):
self = cls()
for _ in range():
dice.append(die_class())
return cls(self)
1 Answer
Steven Parker
231,269 PointsA few things stand out at first glance:
- "self" won't be passed to a class method (your next line makes one using cls)
- append the die to "self" instead of "dice"
- "self" is already an instance, just return it without calling "cls" again
UPDATE: Something I didn't notice the first time is that you added an override of "init" which changes the calling signature (and prevents it from working as expected by the challenge).
You don't need an override at all here.
Jerry Avila
5,523 PointsJerry Avila
5,523 PointsI think I made all the changes and still getting Bummer try again. noticed that the size for number of dice was missing so added that but still not working: from dice import D20
class Hand(list): def init(self,size=0, die_class=None, *args, **kwargs): if not die_class: raise ValueError("You must provide a die class") super().init()
Jerry Avila
5,523 PointsJerry Avila
5,523 PointsThanks Steven that did it.