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Start your free trialAlex Moats
4,535 PointsGetting length of Hand: Trouble with RPG Roller 2 of 2
I'm still having trouble getting the challenge to pass. I'm getting an error of 'cannot get length of Hand'. Everything works correctly in workspaces. I'll past some outputs below.
import random
class Die:
def __init__(self, sides=2):
if sides < 2:
raise ValueError("Can't have fewer than two sides")
self.sides = sides
self.value = random.randint(1, sides)
def __int__(self):
return self.value
def __add__(self, other):
return int(self) + other
def __radd__(self, other):
return self + other
class D20(Die):
def __init__(self):
super().__init__(sides=20)
from dice import D20
class Hand(list):
def __init(self, size=0, die_class=None, *args, **kwargs):
super().__init__()
for _ in range(size):
self.append(die_class())
def __len__(self):
return super().__len__()
@property
def total(self):
return sum(self)
@classmethod
def roll(cls, size_in):
return cls(size=size_in, die_class=D20)
This is a sample output pulled from workspaces with the exact code above
>>> from hands import Hand
>>> Hand.roll(2).total
22
>>> Hand.roll(2)
[<dice2.D20 object at 0x7fccc709e080>, <dice2.D20 object at 0x7fccc709e0f0>]
>>> len(Hand.roll(2))
2
>>> h = Hand.roll(2)
>>> len(h)
2
1 Answer
Chris Freeman
Treehouse Moderator 68,441 PointsSO close! You're missing the trailing "dunder" in Hand.__init