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Game Development

Adrian Rosario
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Adrian Rosario
Front End Web Development Techdegree Student 13,532 Points

Getting errors while trying to make player move.

Getting error code, checked spelling, everything is spell correctly, error is :

MissingComponentException: There is no 'Animator' attached to the "Main Camera" game object, but a script is trying to access it. You probably need to add a Animator to the game object "Main Camera". Or your script needs to check if the component is attached before using it. UnityEngine.Animator.SetFloat (System.String name, Single value) (at C:/buildslave/unity/build/artifacts/generated/common/modules/AnimatorBindings.gen.cs:268) PlayerMovement.FixedUpdate () (at Assets/Scripts/PlayerMovement.cs:28)

That is the way i have it written. Here is the code that i have:

using UnityEngine; using System.Collections; public class PlayerMovement : MonoBehaviour { private Animator playerAnimator; private float moveHorizontal; private float moveVertical; private Vector3 movement;

// Use this for initialization void Start () { playerAnimator = GetComponent<Animator> (); }

// Update is called once per frame void Update () { moveHorizontal = Input.GetAxisRaw ("Horizontal"); moveVertical = Input.GetAxisRaw ("Vertical");

movement = new Vector3 (moveHorizontal, 0.0f, moveVertical);

}

void FixedUpdate () { if (movement != Vector3.zero) { playerAnimator.SetFloat ("Speed", 3f); } else { playerAnimator.SetFloat("Speed", 0f); } } } Thanks for the help!

Thanks for the help! sorry I don't know why is cutting the code.,