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Game Development

Frog does not move despite using same script as tutorial!

using System.Collections; using UnityEngine;

public class PlayerMovement : MonoBehaviour { private Animator playerAnimator; private float moveHorizontal; private float moveVertical; private Vector3 movement;

void Start() {

    // Assign the Animator component to playerAnimator, NOT playerAnimation.
    playerAnimator = GetComponent<Animator> ();

}

// Update is called once per frame
void Update() {
    moveHorizontal = Input.GetAxisRaw("Horizontal");
    moveVertical = Input.GetAxisRaw("Vertical");

    movement = new Vector3(moveHorizontal, 0.0f, moveVertical);
}

void FixedUpdate() {
    if (movement != Vector3.zero)
    {
        playerAnimator.SetFloat("Speed", 3f);
    }
    else
    {
        playerAnimator.SetFloat("Speed", 0f);
    }
}

}

Pavlo Morgun
Pavlo Morgun
18,688 Points

Did you add this script as a component to the frog?