Welcome to the Treehouse Community
Want to collaborate on code errors? Have bugs you need feedback on? Looking for an extra set of eyes on your latest project? Get support with fellow developers, designers, and programmers of all backgrounds and skill levels here with the Treehouse Community! While you're at it, check out some resources Treehouse students have shared here.
Looking to learn something new?
Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and join thousands of Treehouse students and alumni in the community today.
Start your free trialKristaps Mediks
2,996 PointsEverything looks correct, but it pops up Thats not a valid location. Tried A1 B3 etc...
from cards import Card
import random
class Game:
def __init__(self):
self.size = 4
self.card_options = ['Add', 'Boo', 'Cat', 'Dev',
'Egg', 'Far', 'Gum', 'Hut']
self.columns = ['A', 'B', 'C', 'D']
self.cards = []
self.locations = []
for column in self.columns:
for num in range(1, self.size +1):
self.locations.append(f'{column} {num}')
def set_cards(self):
used_locations = []
for word in self.card_options:
for i in range(2):
available_locations = set(self.locations) - set(used_locations)
random_location = random.choice(list(available_locations))
used_locations.append(random_location)
card = Card(word, random_location)
self.cards.append(card)
def create_row(self, num):
row = []
for column in self.columns:
for card in self.cards:
if card.location == f'{column} {num}':
if card.matched:
row.append(str(card))
else:
row.append(' ')
return row
def create_grid(self):
header = ' | ' + ' | '.join(self.columns) + ' |'
print(header)
for row in range(1, self.size +1):
print_row = f'{row}| '
get_row = self.create_row(row)
print_row += ' | '.join(get_row) + ' |'
print(print_row)
def check_match(self, loc1, loc2):
cards = []
for card in self.cards:
if card.location == loc1 or card.location == loc2:
cards.append(card)
if cards[0] == cards[1]:
cards[0].matched = True
cards[1].matched = True
return True
else:
for card in cards:
print(f'{card.location}: {card}')
return False
def check_win(self):
for card in self.cards:
if card.matched == False:
return False
return True
def check_location(self, time):
while True:
guess = input(f"What's the location of your {time} card? ")
if guess.upper() in self.locations:
return guess.upper()
else:
print("That's not a valid location. It should look like this: A1")
def start_game(self):
game_running = True
print('Memory Game')
self.set_cards()
while game_running:
self.create_grid()
guess1 = self.check_location('first')
guess2 = self.check_location('second')
if self.check_match(guess1, guess2):
if self.check_win():
print('Congrats!! You have guessed them all!')
self.create_grid()
game_running = False
else:
input('Those cards are not a match. Press enter to continue')
print('Game over')
if __name__ == '__main__':
game = Game()
game.start_game()```
1 Answer
Steven Parker
231,269 PointsOn line 15, the locations attribute is being built:
self.locations.append(f'{column} {num}')
# ^
Notice the space between the substitution tokens. This causes each location to look like A 1
instead of A1
as in the video. So any answer given without the space will not be considered a valid location.
Just remove that space to have the code work like the video.
Kristaps Mediks
2,996 PointsKristaps Mediks
2,996 PointsThank You Steven! :)