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Game Development

error CS0214: Pointers and fixed size buffers may only be used in an unsafe context.

I copied the code and everything correctly, the console is saying there is an error with the line with the If statement. Also I serialized the pickupPrefab but its not showing up in unity so I cant drag the player prefab to the player health script on unity... Any thoughts?

if (other.CompareTag ("Enemy") & & alive == true) { alive = false;

 Instantiate (pickupPrefab, transform.position, Quaternion.identity);

}