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Start your free trialXiaobao Yu
Courses Plus Student 4,346 PointsDon't know why it's not working - Hand.roll()
I tried the code in the workspace and it works. I don't know why it's not working.
import random
class Die:
def __init__(self, sides=2):
if sides < 2:
raise ValueError("Can't have fewer than two sides")
self.sides = sides
self.value = random.randint(1, sides)
def __int__(self):
return self.value
def __add__(self, other):
return int(self) + other
def __radd__(self, other):
return self + other
class D20(Die):
def __init__(self):
super().__init__(sides=20)
from dice import D20
class Hand(list):
def __init__(self, *args, **kwargs):
super().__init__(self, *args, **kwargs)
def roll(self, size=1):
for _ in range(size):
self.append(D20())
@property
def total(self):
return sum(self)
1 Answer
Steven Parker
231,236 PointsThe instructions said "I want to get back an instance of Hand with two D20s rolled in it". So that means the "roll" method will need to return that instance, and there's no "return" statement in the code now.
Also, since the method is being called directly on the class, that would imply that the instance needs to be created inside the method, and the method should be a class method.