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Python Object-Oriented Python Dice Roller Comparing and Combining Dice

Addition is not working

When I tried adding d1 and d2 this happened

Traceback (most recent call last):                                                      
  File "<stdin>", line 1, in <module>                                                   
  File "/home/treehouse/workspace/yatzy/dice.py", line 34, in __add__                   
    return int(self) + other                                                            
TypeError: unsupported operand type(s) for +: 'int' and 'D6'     

here is my code

import random


class Die:
    def __init__(self, sides=2, value=0):
        if not sides >= 2:
            raise ValueError("Must have at least 2 sides")
        if not isinstance(sides, int):
            raise ValueError("Must be a whole number")
        self.value = value or random.randint(1, sides)

    def __int__(self):
        return self.value

    def __eq__(self, other):
        return int(self) == other

    def __ne__(self, other):
        return int(self) != other

    def __gt__(self, other):
        return int(self) > other

    def __lt__(self, other):
        return int(self) < other

    def __ge__(self, other):
        return int(self) >= other

    def __le__(self, other):
        return int(self) <= other

    def __add__(self, other):
        return int(self) + other

    def s__radd__(self, other):
        return int(self) + other



class D6(Die):
    def __init__(self, value=0):
        super().__init__(sides=6, value=value)

2 Answers

boi
boi
14,242 Points
import random


class Die:
    def __init__(self, sides=2, value=0):
        if not sides >= 2:
            raise ValueError("Must have at least 2 sides")
        if not isinstance(sides, int):
            raise ValueError("Must be a whole number")
        self.value = value or random.randint(1, sides)

    def __int__(self):
        return self.value

    def __eq__(self, other):
        return int(self) == other

    def __ne__(self, other):
        return int(self) != other

    def __gt__(self, other):
        return int(self) > other

    def __lt__(self, other):
        return int(self) < other

    def __ge__(self, other):
        return int(self) >= other

    def __le__(self, other):
        return int(self) <= other

    def __add__(self, other):
        return int(self) + other

    def s__radd__(self, other): 👈 # Typo  " def __radd__(self, other):"
        return int(self) + other



class D6(Die):
    def __init__(self, value=0):
        super().__init__(sides=6, value=value)

Thank you :)