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Python Python Collections (2016, retired 2019) Dungeon Game Hit points

i'm out of ideas of how to solve this..I could use a little help..Thank you!

!

movement.py
# EXAMPLES:
# move((1, 1, 10), (-1, 0)) => (0, 1, 10)
# move((0, 1, 10), (-1, 0)) => (0, 1, 5)
# move((0, 9, 5), (0, 1)) => (0, 9, 0)

def move(player, direction):
    x, y, hp = player

    return x, y, hp

1 Answer

You need to add the items in the direction tuple, to the first two items in your player tuple. Try this

def move(player, direction):
  dx, dy = direction
  x, y, hp = player
  return x + dx, y + dy, hp

hp doesn't change this way!I need to change him if the player touches the wall!