Welcome to Tracks
Treehouse Tracks are guided curriculums that cover all relevant Courses and Workshops necessary to master a subject. Treehouse’s learning library includes dozens of Tracks on a variety of topics including web design, programming, and more. With Compass, you’ll also be able to test out of subjects you already know, and create a custom curriculum for your learning goals.
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Creating User Experiences
Join us as we learn the basic principles of User Experience Design and how it shapes everyday interactions with products. By structuring products around users’ needs, we can ensure that the products do their job. You will learn how to meet users where they are, think through intuitive experiences, and create products that more effectively meet both your goals and your end users’ goals. This course will help you think more critically through the steps and decisions a user makes while interacting with your product. If you’re considering a career in User Experience (UX) or want to learn more about it, this course will expose you to how to design and plan around the people who use your product.
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UX Design Patterns
If you’re a frequent user of websites and mobile applications, you’re already familiar with design patterns, whether you’re aware of them or not. Design patterns are visual strategies for solving common usability problems. Design patterns keep the cognitive load to a minimum by making interfaces feel intuitive. When I say cognitive load, I mean the mental effort involved in solving a problem or making a decision.
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Introduction to Product Design
Over the last 10 years, design has proven to be essential to the success of a business. With the rise of the internet and more software being created, and as start-ups and tech companies realize the impact of design on the business and on digital products, there has been an increasing need for design. This course will help you understand and get familiar with product design, the role of design throughout product development and delivery, the different components of product design, and the process of designing digital products and experiences.
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Introduction to Design Systems
Learn how a scalable, repeatable design system leads to a more efficient design. Learn the components of a design system, and how to work with existing documentation.
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37 minPractice
Practice Using A Design System
For this practice session, we’ll be using Adobe XD to wireframe a homepage for votingrights.gov, an imaginary website for the United States federal government that informs citizens about their right to vote. We’ll start with a problem, a set of research, and some design explorations in the form of rough sketches. We’ll then use the United States Web Design System to ensure the look and behavior of our design are consistent with other federal government sites.
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Getting Started With Human Interface Guidelines
Learn how to work with Apple’s Human Interface Guidelines documentation. Learn to apply Human Interface Guidelines principles when designing iOS applications.
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Getting Started With Material Design
Learn how to work with Google’s Material Design documentation. Learn to apply Material Design principles when designing applications for the Android platform.
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18 minWorkshop
Designing for User Roles
Delve into the nuances of building a product for multiple audiences. Learn how user roles are defined and used. Recognize the importance of providing various permission levels, learn best practices, and analyze how B2B (business-to-business) products serve many types of users.
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Accessibility for UX Designers
Accessible design is a design process that specifically considers the needs of people with disabilities. In this course, you’ll learn about the standards in place to guide designers in creating experiences that are accessible to all users as well as techniques to help bring your projects up to those standards.
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Designing Interactions
Learn the principles of Interaction Design, including the five dimensions, interaction models, and cognitive psychology. Apply those principles by learning how to design interactions in a design program.
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2 minInstruction
UX: Going beyond Interaction Design
Now that you've finished the UX: Interaction Design Track, you may wish to continue learning more about UX design....(continue reading)
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Track Completion
UX: Interaction Design
Many UX jobs revolve around designing users' interactions with a site or app. This Track will equip you for the interaction design aspect of user experience design.
User Experience Design, commonly called UX Design, encompasses all aspects of a user's interaction with a company, its services, and its products. UX designers put themselves into the shoes of users to create solutions through empathy. Interaction design is key to good UX—and this Track will teach you how to do it.
We'll start with a baseline course on Creating User Experiences, to get you up to speed. Next, we'll cover how design patterns can solve user problems and help influence the behavior of users.
You'll take our Introduction courses to Product Design and Design Systems, which will equip you to start working on real-world UX projects. Next, we'll dive into Human Interface Guidelines, Material Design, and User Roles.
The next course in this Track will cover Accessibility principles for UX designers. This crucial topic not only ensures inclusion of all kinds of users, but extends your product to a wider audience.
Finally, you'll take our Designing Interactions course, including the five dimensions, interaction models, cognitive psychology, and what's next beyond interaction design.
Ready to shape your next UX career step in interaction design? Let's dive right in!